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We have a new venue! The Distillers pub at 66 West Smithfield, London EC1A 9DY. See this thread for more information: http://tinyurl.com/dotH-New-Location

 
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TOPIC: Dark Heresy - Mondays
#2021
coffmeister
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Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
Good point Aled. I'd assumed that there wasn't because it's a public holiday. I certainly can't be there.
 
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#2019
Toffeejedi
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Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
Hey. Meant to ask on monday, is there a game on monday as it's the bank holiday?
 
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#1946
Lucifer216
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Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
Hi Cobra/Chris,

Unfortunately we're now pretty full. However, I think some other people are thinking of starting up another Dark Heresy game so I suggest asking around. I'll let you know if a space becomes free for any reason.

Thanks for the interest,

Sam
 
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#1940
Cobra
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Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
Hi,

I have just joined the club and was directed to ask about and see if there were any spare spots in the current games.

I would be interested in playing Dark Heresy as I am a big fan of the 40k history. I have not played this game but I am an experienced roleplayer and can pick up new systems pretty quickly.

If you reply to this I will receive it.

Thanks in advance

Chris
 
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#1937
coffmeister
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Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
Files from the Black Library

AFTER ACTION REPORT: The Masque of the Plague Ship

[REPORT BEGINS]]

Thought for the day: The only true fear is of dying with your duty not done.

FROM: Jado Thrinn, Neonate, [LOCATION DELETED]
TO: Vownus Kaede, Inquisitor, [LOCATION DELETED]

Your Excellency,

The Chartered Trader Carnivale travels on a 15 year loop around the systems of the sector. After visiting the border world of Graf Magna (said to be ork-infested) plagues of growing intensity broke out at each subsequent port of call. Interrogator Imperatrix directed us to take passage on the Carnivale to identify and investigate possible heretic cult activity.

To do this effectively we assumed the identities of Lord and Lady Adremovich of House Adremovich of Melphi with myself as Zane, their advisor, and saught to infiltrate the Masquerade of the Carnivale, (as the crew style themselves). These crewmembers wear masks to distinguish their necessary ranks and castes. It was this information that proved key to the detection and infiltration of the cult. After a visit to a "black hole", (as your excellency knows, this is an unpowered but alas, not untenanted part of the ship) Ferrus was stricken with some sort of foul disease that rendered him unable to fight. Subsequently Atella was able to identify the key chain of transmitting the disease off-ship. The "entertainer" or "clown" cast of the ship did not wear masks! They were also the only personnel to leave the ship which therefore meant the only people capable of spreading the plague. I identified the unusual nature of the Imperial Creed that was being preached on board ship and after Ferrus and Atella were unable to successfully infiltrate the cult, I did so.

Having being abducted by the cult and my death reported to my team members, I discovered that on deck 777 was some sort of unholy Black Cathedral where a giant, malformed, diseased psyker preached heresy and perversion to adoring heretics. I did not care to follow the nature of the cult as I had been injected with some horrid serum. However, I was able to locate the exact number and position of the cultists, so after my escape with Atella's assistance, we were able to provide Investigator Imperatrix with all the information she needed to successfully purge the cult from the ship.

I remain, your most obedient and attentive servant,

Jado Thrinn

[REPORT ENDS]]




    Files from the Black Library

    AFTER ACTION REPORT: The Ghosts of Prow IV

    [REPORT BEGINS]]

    Thought for the day: Kill the alien before it can speak its lies.

    FROM: Jado Thrinn, Aspirant, [LOCATION DELETED]
    TO: Vownus Kaede, Inquisitor, [LOCATION DELETED]

    Your Excellency,

    As you will recall, you sent your loyal operatives, myself, Arbitrator Atella, Ferrus, and our new tech-priest ally, Constantine, to the world of Prow IV. There had been reports of bizarre psychic activity amongst the imperial guard regiment waging war on rebels there, reports of the dead not lying quiet. As Prow IV is an important source of the radioactive materials used in star drives, it was essential that the action against the mutant rebels be allowed to continue unhindered so we took passage with Rogue Trader Hastur Volt on his ship, RTV Imperator Lux to meet with our contact Commissar Leven Jat of the Hantil 29th.

    The situation there was grave; for over four years the Hantil 29th had been suppressing the Mutant scum but 2 and a half years ago, strange reports had begun to filter back to command, of the Imperial dead rising and walking amongst the living. There had been attempts to sabotage the space dock and the Department Munitorium had suffered poltergeist activity.

    The most disturbing news was that the rates of this bizarre psychic activity were increasing but that the guardsmen were pleased to see their departed fellows. The increase in psychic activity was marked by the mysterious death of Lord Commander Sun Zen who was reported of dying of natural causes at a ridiculously young age. His successor Lrd-Cmdr Mal Macoo had adopted a new set of tactics, rather than engage the mutant rebels in a war of maneuvre, he preferred to attempt to overwhelm them with force, a strategy not notably more successful than maneuvre and certainly more intensive of supplies and casualties.

    This proved key to breaking the case, the quartermaster Major-Domo Austien Himano had contracted with Rogue Trader Captain Ingo Blunt of RTV The Wanderer to remove the bodies of the dead back to Hantil (regimental ancestor worship being an acceptable cult of Hantil 29th [REF: ECCLESIARCHY REPORT 546465422/55461/55522HANTI]. However, the nervousness he showed when we investigated the poltergeist activity caused us to take him in for interrogation. It was swiftly uncovered that Ingo Blunt had bribed him for the resupply contract. It swiftly became apparent that Blunt was not returning the bodies to Hantil, but was disposing of them in some other way. Tech-Priest Constantine immediately showed his unnatural insight into the minds of Heretics and Xenos by suggesting that Blunt was trading our guardsmens bodies to Xenos in exchange for perverted alien technology.

    Blunt was bought in for questioning by Arbitrator Atella and he immediately revealed his hand as a filthy Xenos-phile by summoning a variety of horrible creatures using some sort of Xenos-tech. I purged him as quickly as possible, but alas the damage had been done and after a brief struggle with the creatures who were no match for the wrath of the Holy Inquisition, we deemed it prudent to recover the Xenos technology artefacts and withdraw to orbit allowing the Basiliks of the Hantil 29th to purge the base of Xenos taint.

    Rogue Trader Hastur Volt proved invaluable in disabling Blunt's ship and preventing the escape of the crew. It is recommended that the Ordos Xenos take on the investigation of backtracking from The Wanderers flight logs and purging the Xenos filth from their homeworld.

    [REPORT ENDS]]
       
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      #1930
      Toffeejedi
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      Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
      Cool, Looking forward to it. I don't have any of the books so guess I'll have to roll up when I get there. Was thinking of maybe a guards man.

      See you later
       
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      #1927
      Lucifer216
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      Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
      Hi Aled,

      We could certainly fit another player into the group. We meet Mondays at 6:30ish and it would be great to see you there.

      Currently we have an Arbitrator, a Techpriest, A Psyker and a Scum. The knowledge side of things is pretty much covered, thanks to the Arbitrator taking the Legate Investigator package. The party members currently have around 2500 xp in total, so feel free to make up a character with that xp total and I'll go over it on Monday. If you don't have access to the rulebook, I'll be happy to take you through character creation on Monday (I've got lots of spare sheets).

      Take care,

      Sam
       
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      #1926
      Toffeejedi
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      Re:Dark Heresy - Mondays 2 Years, 5 Months ago Current XP: 0
      Hi,

      I've just joined the forum and heard that you might have a space in your game for another player.

      Never played DH before, but do like the WH440K stuff, and my friends rave about it.

      Cheers

      Aled
       
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      #1823
      Blumf
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      Dark Heresy - Mondays 2 Years, 6 Months ago Current XP: 2
      Hi Sam,

      No problem. Moved and Renamed.

      Cheers
      Neil.
       
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      Last Edit: 2009/07/27 08:46 By Blumf.
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      #1822
      Lucifer216
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      Re:Possible ideas for a game- what would people want to play in? 2 Years, 6 Months ago Current XP: 0
      Hi Neil,

      It would probably be best if you could rename this thread "Dark Heresy - Mondays" and move it to the Current games forum as you suggested.

      Many thanks,

      Sam
       
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      #1820
      Blumf
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      Re:Possible ideas for a game- what would people want to play in? 2 Years, 6 Months ago Current XP: 2
      Hi Sam,

      New Game Journal category added - 'A mind without purpose will wander in dark places'

      To add a Game journal go to londonroleplayingclub.co.uk/index.php/Table/Game-Journals/ and click on 'New...' link and select your campaign from the category drop-down.

      Once a Journal has been added your campaign it will appear on the Game Journals page.

      Also start a thread in the Current Games forum and ask your players to subscribe to it, makes it easy to send out updates. Or I can move this thread into Current Games, up to you.

      Cheers
      Neil.
       
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      #1819
      coffmeister
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      Re:Possible ideas for a game- what would people want to play in? 2 Years, 6 Months ago Current XP: 0
      Hi Sam,

      I _think_ Caleb wanted to run the ending to his adventure (which was nearly done and involved a little tidying up I think he said) and then there would be presumably XP and money etc. I'm quite up for that mind.
       
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      #1813
      Lucifer216
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      Re:Possible ideas for a game- what would people want to play in? 2 Years, 6 Months ago Current XP: 0
      Hi Neil,

      That would be great. How about "A mind without purpose will wander in dark places" as the title. Not original I know, but it pretty much sums up the flavour of Dark Heresy.

      Are people interested in meeting up this coming Monday (27th July)? I realise we will be a player down, so I can always run something a bit more sedate than the conclusion to my original adventure.

      Cheers,

      Sam
       
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      #1719
      Blumf
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      Re:Possible ideas for a game- what would people want to play in? 2 Years, 7 Months ago Current XP: 2
      Hello,

      If you would like, I can create you a Game Journal category so that you can create session summaries and write-up's like you have just done. A lot of the groups use them.

      londonroleplayingclub.co.uk/index.php/Table/Game-Journals/

      Let me know the name of your adventure/campaign and I'll set it up and also give you access to the resource section so you can share files with your group.

      Also would you like me to move this thread into the Current Games, as you've now started.

      Cheers
      Neil.
       
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      #1716
      Lucifer216
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      Re:Possible ideas for a game- what would people want to play in? 2 Years, 7 Months ago Current XP: 0
      Great after action report, coffmeister

      As for xp and equipment, Caleb, I think it's easier if the characters keep the equipment and exp they gained from the session and any subsequent sessions for my mission, once I return. It introduces a mild continuity error, but makes book-keeping far more straight forward. I suggest we rule that the session I ran with you guys is not your team's first mission and go from there.

      Good luck and happy gaming!
       
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