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Venue (Un)Availability: Monday 30 Jan
On the evening of Monday 30 January, The Distillers is organizing a Rockabilly Night. The entire pub will be extremely noisy. Monday night GMs were informed last Monday; check with GMs and players if you plan to go and game.
 
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TOPIC: Fallout
#783
nemchenk
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Re:Fallout 3 Years ago Current XP: 0
Tony: Mwahahah! I know all, I see all!

Neil, thanks muchly for the award, I will cherish it always! I'd just like to thank my family, and Google Images, without whom none of this would have been possible!

I think I will be starting at the beginning of March, when I believe Dave is planning to pause Unnatural Selection (the game I am playing in right now.) I'll try to find out for sure tomorrow.

I'm working on a selection of pre-genned characters which I will post up in the next week or two...
 
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#782
kelp_head
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Re:Fallout 3 Years ago Current XP: 0
Relay strange as i was gona use Star Wars Saga Edition
 
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#781
kelp_head
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Re:Fallout 3 Years ago Current XP: 0
I would be up for playing if its on a Tuesday. Funny i was planning a Madmax style game. GET OUT OF MY MIND!
 
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#779
Tion
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Re:Fallout 3 Years ago Current XP: 0
At the moment we are wednesday players, but I know that Sam and I are fine for tuesdays.

I think it'll be best to ask Dale tomorrow.

When are you thinking of starting?

Also, any handy stuff to do character gen before the session?

Troy
 
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Last Edit: 2009/02/03 21:03 By Tion.
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#778
Blumf
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Re:Fallout 3 Years ago Current XP: 2
Dima,

I think you win the 'Post of the Week' award for the starting post!

Love it.
 
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#775
nemchenk
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Re:Fallout 3 Years ago Current XP: 0
Cool Are you guys Wednesday, Tuesday, or *gasp* Monday gamers?

Oh and drop round to our table tomorrow and say hello!
 
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Last Edit: 2009/02/03 19:23 By nemchenk.
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#765
Tion
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Re:Fallout 3 Years ago Current XP: 0
Sam Winston and I are interested, I suspect Dale will be interested too when he finds that I won't be running anymore "Where the Dead Ride" for the moment.

So two positives and one maybe.
 
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#757
nemchenk
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Fallout 3 Years ago Current XP: 0


Hello everyone,

I'm thinking of running a Fallout-inspired post-apocalyptic survival game for 4-6 players, running for 4-6 sessions. It's not going to be 100% Fallout, but more taking some queues from the setting, so its not a problem if you've not played the computer games. The setting can be summed up thus:



Up to the 1950s, the world of Fallout was pretty similar to our own, except that instead of focusing on the microchip, humanity continued with advances in the field of atomics, conquering the process of controlled nuclear fusion in 1959. Another difference is the radical polarisation of the world into the North-Atlantic Alliance and the Sino-Soviet Bloc in the 1960s, with the associated crack-down on civil liberties, "reds" and "commies" in the NAA. One final major difference is the 1950s influence in Fallout on all science and technology -- radiation doesn't just kill, it leads to mutation; robots and computers are both incredibly advanced (laser beams!) and strangely backwards (a computer that fits into just ONE room!) and so on.



Fearing an all-out war, the US government commenced a large-scale project to build self-contained Vaults all across the country, hoping to protect the best of their society and ensure the survival of the American Way of Life. As the bombs started to fall in 1981, these Vaults shut their doors and preserved a microcosm of that pre-war world. The players will be Vault Dwellers, the grand-children of those original refugees, and the first to set foot Outside since their Vault shut its doors 70 years ago.



I will run a high-tech/low-tech survivalist game, where tech and ammo will be rare and hard-to-come-by. How the players cope with what they find Outside will be up to them, but in the Wastelands of Fallout the environment can be just as deadly as the lead pipe-wielding Mutant hiding in the mouldering remnants of a pre-war gas station. Oh, and don't forget Fallout "chems" -- Vault society is heavily dependent on various drugs and chemicals, each with their own side-effects and risks of addiction...

I will use the d6 System to run this game -- following my Star Wars game I have become convinced that its blend of fast-flowing action and wild-die heroics is perfect for pub-based gaming The system is really easy to pick up, and if you've not played it before you need not feel apprehensive. My GM style tends towards action/adventure, with roleplaying and some problem-solving thrown in.

So, there you have it -- if you are interested in this mix of Mad Max, Forbidden Planet, and Logan's Run, post here and we shall see what is what!

 
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Last Edit: 2009/02/02 21:45 By nemchenk.
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Venue (Un)Availability: Monday 30 Jan
27 January 2012
On the evening of Monday 30 January, The Distillers is organizing a Rockabilly Night. The entire pub will be extremely noisy. Monday night GMs were informed last Monday; check with GMs and players if...
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